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Stargate Atlantis/Ships and Technology

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Atlantis Expedition

Daedalus

An Earth based mothership, the first production-model BC-303 battlecruiser to be produced. The Daedalus is equipped with substantial improvements over the original X-303, the Prometheus, and only resembles the prototype BC-303 superficially in design. The ship is equipped with Asgard sensors, Asgard teleporters, an Asgard intergalactic hyperdrive and a vast array of offensive capabilities including but not limited to railguns, missiles (nuclear and conventional), energy based weaponry, and a hangar of F-302s. Furthermore it is equipped with a standard Asgard shield, which is able to withstand many other races' weapons systems.

While the Asgard hyperdrive is capable of moving Daedalus between the Pegasus Galaxy without the aid of a ZPM, that time can be cut down to a mere four days with a ZPM plugged into the drive. However, the Daedalus' ZPM is being used to maintain protective shielding around Atlantis, so intergalactic trips take nearly a month.

DHD

DHD - Dial Home Device (note that some of the ones in Atlantis are different, more like a computer console)

Portable remote-control device that sends a radio signal with the sender's personal identification code (IDC) that activates a Stargate. Built into the console of the Puddle Jumper.

The Atlantis Stargate is the only one in the Pegasus galaxy that can dial Earth. Uniquely, it has an additional control-crystal built into its DHD (dial home device) that allows an eighth chevron to lock during the dialing sequence. That eighth chevron acts as the equivalent of the international prefix on a telephone call. Major Sheppard believes this was a security measure put in place by the Ancients.

GDO

A.K.A. "Garage Door Opener". Another holdover from the SG-1 universe, a device to transmit a coded IDC identifying a team and giving Atlantis the choice to grant or deny access.

IDC

"Identification Code". A unique identifier describing person and team, changed on a daily basis to maintain security.

Iris

A holdover from the SG-1 universe, the Ancients built an energy based aperture to prevent unwanted guests from appearing through the Atlantis base Stargate. It is controlled through the Stargate console and allows electromagnetic transmissions to pass through like the SG-1 based Iris. As of now, no enemy has been able to send any material through, unlike the SG-1 Iris.

Ancients

Aurora-Class Battleship

An interstellar battleship used by the Ancients in their struggle with the Wraith. To date only two ships of this class have been found and identified, The Aurora and The Orion. These large battleships carried some 329 crew and were equipped with drone weapons, stasis pods, shields, intersellar/intergalactic drives and self destruct systems able to destroy not only the ship but anything within a 2km range. The original Ancient name of the class is unknown so the class is typically described by the first vessel to be found of this type, The Aurora.

Drone Weapon

the Drones were one of the main means of attack against the Wraith used by the Ancients. The drone was a 2 foot long yellow/gold pod with "tentacles" protruding from the base of the pod. The drone could be driven by anyone who possesed the Ancient gean, through "The Chair" using thier mind to control the drones. The drones would then activate and fly towards the intended target, drlling through the hull of the ship, then exploding, making it a very effective method of destroying Wraith hive ships and other structures like the Pegasus Replacaters ships.

Personal Shield

The Ancients experimented on the creation of a personal energy shield that runs of a small battery. It can stop energy and kinetic based weapons. It was discovered in a lab by Dr. McKay and runs off mental suggestions like all Ancient technology. Not practical for daily use as it does not permit transmission of liquids or food.

Puddlejumper

AKA "GateShip". Named by Major John Sheppard on their first recon mission to scout the Wraith. A recon/fighter? ship of the Ancients, it possesses cloaking technology, and the mental processing capabilities held by most Ancient technologies. It can carry four passengers in the cockpit and upto six more passengers in the travel compartment making it an emergency evacuation ship if necessary. It also carries Ancient weaponry and rudimentary shielding, but limited in large scale attacks. A Hangar bay of these ships was discovered in Atlantis base.The cloack could change into a sheald. Only one could be on, or else it could explode.

ZPM

"Zero Point Module". A versatile battery used by the Ancients to power their most power hungry applications. The device was first created/discovered by Col. Jack O'Neill of the SG-1 team, and has been a prized commodity since. The founding of the Atlantis colony would not have been possible without this power source, and a number of these are required to maintain the shield and other equipment on Atlantis. The device draws its name from its ability to tap the vast potential energy that exists in vacuum. The energy is drawn from a different dimension and thus the energy from nothing prompted the name "Zero Point Module".

Genii

Wraith

Bracelet

Wraith pilots routinely wear a bracelet that serves as a homing beacon. Upon activation, it silently pulses and grows red, transmitting its location through space - though not subspace, meaning its signals cannot transmit through a Stargate. McKay has speculated that there are relay devices on certain planets that pick up the transmission and alert the nearest Wraith ship. See this in use in Childhood's End.

Dart Ship

A fighter class Wraith ship, it is equipped to travel through the Stargate. It is a one man fighter, with superb maneuvarability, and an energy bolt cannon. It is also equipped with a beaming device and is therefore used to capture humans for feeding. The device allows storage of humans patterns in the module for a long period of time without negative effects for easy transportation, which could then be rematerialized for feeding.

Hive Ship

A Wraith mothership, it acts as the carrier of the Wraith fleet and has a city sized crew. For further protection, smaller cruiser class ships form its first line of defense. The Hive ship can land on planets and shut down for millennia to allow the crew to slip into hibernation, however a small maintenance crew is required. Its primary offensive capabilities seem to include a large fleet of "Dart" ships and a number of energy weapons capable of sustained orbital bombardment as well as ship-to-ship combat. The Hive ship is equipped with a Faster than Light Hyperdrive that is not intergalactic capable, confining the Wraith to the Pegasus galaxy for now.

The wraith are experimes of the anciense.they use there hand to take blood from youre body to heal them for a sertain amount of time.