Site Migration

The server migration is on hold. Check here for more info.


Monopoly Millionaires Club

From The TV IV
Jump to: navigation, search
Monopoly Millionaires Club
Premiere March 28, 2015
Finale May 1, 2016
Creator Charles Darrow (board game),
Kevin Belinkoff,
Todd P. Leavitt,
Steven M. Saferin {TV show)
Host Billy Gardell
Network/Provider Syndication
Style 60-minute/30-minute game show
Company Hasbro,
Scientific Games,
Entertain The Brutes
Seasons 2
Episodes 25
Origin USA

Monopoly Millionaires Club is a game show extension of the board game Monopoly. It is the first TV version of the game since the ABC prime time Monopoly in 1990.

The studio audience is divided into five sections, each representing a Monopoly game token (cat, dog, wheelbarrow, boot, steamship) and the audience comprised of lottery winners from across the country. A section is randomly selected as is one player. That person plays a game based on a Monopoly element for up to $200,000. Whatever he/she wins is divided between him/her and his/her audience section.

The games:
Electric Company: Pull up to 10 switches to light up 24 of 25 light bulbs on a board (the 25th is a red light and will end the game).
Ride The Rails: Select railroads; a train pulling cars with money amounts enters on a board. Use a switch to brake the train before the caboose shows.
Block Party: Uncover eight property color blocks on a display of cards before uncovering three strikes.
No Vacancy: Limousines pull up with a number of guests for a hotel. Book 21 guests (seven guests per floor on three floors) without exceeding it.
Advance To Boardwalk: Roll a die and advance 13 spaces without repeating a number on the die.
Park It: Park five of ten cars with money values in ascending value order.
Community Chest: Select from ten chests with money amounts that double each time; each selection must be more than the previous.
Bank Buster: Select from 12 keys to open up to five locks on a vault of six locks.

The five people who won something now must decided whether or not to give up what they won to play for $1 million. The person who decides to must be the highest scorer. The player has up to five turns to a dice machine and advance on a lighted Monopoly board. Landing on a property awards a cash prize or an item (trip, etc.). If he/she goes all the way around and passes "Go," he/she and his/her audience section split $200,000. If he/she lands on "Go" exactly, it's worth $1 million with $200,000 split between the audience section. The game ends and the money lost if he/she lands on "Go To Jail" or rolls doubles three times (the first two doubles allowing an extra roll) which automatically constitutes "Go To Jail." If the contestant cannot roll a number high enough to get to "Go," he/she must roll a number enough to get to "Take A Chance" or "Community Chest" on the last row of properties and select one of four hidden cards which reads "Advance To Go."

The show was shortened to a half hour for its second season.

In Depth

DVD Releases

There are no DVD releases for this show.

External Sites